← 文档库
📄 文档.trae/skills/scale-game/SKILL.md
🌱 创建于2026-05-29 01:04
✏️ 修改于2026-05-29 01:04
👁️ 浏览量—
🔗 短链接/~learn/s/5b984e4f
🔐 可见性

--- name: Scale Game description: Test at extremes (1000x bigger/smaller, instant/year-long) to expose fundamental truths hidden at normal scales when_to_use: when uncertain about scalability, edge cases unclear, or validating architecture for production volumes version: 1.1.0 ---

Scale Game

Overview

Test your approach at extreme scales to find what breaks and what surprisingly survives.

Core principle: Extremes expose fundamental truths hidden at normal scales.

Quick Reference

Scale Dimension Test At Extremes What It Reveals
----------------------------------------------------
Volume 1 item vs 1B items Algorithmic complexity limits
Speed Instant vs 1 year Async requirements, caching needs
Users 1 user vs 1B users Concurrency issues, resource limits
Duration Milliseconds vs years Memory leaks, state growth
Failure rate Never fails vs always fails Error handling adequacy

Process

Examples

Example 1: Error Handling

Normal scale: "Handle errors when they occur" works fine At 1B scale: Error volume overwhelms logging, crashes system Reveals: Need to make errors impossible (type systems) or expect them (chaos engineering)

Example 2: Synchronous APIs

Normal scale: Direct function calls work At global scale: Network latency makes synchronous calls unusable Reveals: Async/messaging becomes survival requirement, not optimization

Example 3: In-Memory State

Normal duration: Works for hours/days At years: Memory grows unbounded, eventual crash Reveals: Need persistence or periodic cleanup, can't rely on memory

Red Flags You Need This

Remember

▶ 📜 变更历史(1 次提交)

925d51b2026-05-29 01:04feat: 数据抓取报错复盘;守护进程推送数据;skill保存
🍃quant 知识库
by 伊甸园和枫

🔊 播放设置

勾选音源后调节配比,总和自动归一化
已选 0 个 · 合计:0%
合成中...
00:00/00:00
1.0x

分享图片

生成中...